Thus, the task is, not so much to see what no one has yet seen; but to think what nobody has yet thought, about that which everybody sees.– Erwin Schrödinger
Don Buckley (@donbuckley) is the Director of Innovation at The School at Columbia University and my boss. It has been a pleasure to work with him for the last 5 years, and he has only continued to amaze me with his energy, creativity, and refusal to be stagnant or predictable.
Last year, Don was instrumental in partnering with Aruliden and Bernhardt Design for the Tools at Schools design project. Our 8th graders learned how to research, analyze, ideate, design, prototype, and present, and the full-size models of their desk, chair, and locker were on display at the International Contemporary Furniture Fair in May. Incredibly The School won the Editors Choice Award for best design school! I wrote a post about it here: http://karenblumberg.com/tools-for-schools. Don submitted a SXSW proposal about this project. Click here to vote for it: http://panelpicker.sxsw.com/ideas/view/8644
This year, Don and the incredible designers from Aruliden (founded by Rinat Aruh and Johan Liden) will teach our faculty to think like designers in order to redesign our school. We were told that Design Thinking entails the following steps: Define, research, analyze, ideate, prototype, refine, repeat, choose, implement. As an introductory activity we worked in small groups to define problems we recognized within education and specifically at our school. We were then told that our groups would be focusing on one of the following issues: discipline, lunch, grading, homework, recess. My group was assigned discipline, and we spent time talking about how ideally we would teach kids to be more disciplined by teaching them to find interests and be self-motivated to develop strategies to maintain focus.
The timeline for our Year of Innovation is:
Day 1: August 30 – Define the problem
Day 2: October 4 – Map out the problem
Day 3: October 25 – Allan Chochinov – Reframe the problem
Day 4: December 6 – Blue Sky brainstorm
Day 5: January 3 – Paola Antonelli – Blue Sky to real life
Day 6: January 31 – Kickstarter – Communicating creativity
Day 7: February 7 – Story solutions
Day 8: April 3 – Tell the story
Day 9: April 17 – Aruliden open house