Tag Archives: Morphi

Pics and notes from #edcampNYC hosted by @CathedralNYC & @SkillMill_NYC today! #Whyiedcamp

Here’s the link for today’s edcamapNYC session board: bit.ly/edcampNYC16

Another edcampNYC is officially in the books! Many thanks to fellow organizers Ann Oro, Cathy Cheo-Isaacs, and Saber Khan for helping ensure today was another productive and fun day of free PD for educators. The Cathedral School generously hosted us at their gorgeous gothic K-8 school building next door to The Cathedral of St. John the Divine. It’s such a pleasure to trust that someone in my community will help us throw this annual event, and this year Nisha Joshi, Director of Technology at Cathedral, graciously made it happen.

We began the day with a table loaded with coffee, donuts, and bagels generously sponsored by the Edcamp Foundation and Participate Learning. The Edcamp Foundation will help any edcamp by providing an “edcamp in a Box” containing post-its, Sharpies, pens, index cards, stickers, name tags, and $200 to help defray costs. Participate Learning is also keen to help edcamps enhance learning by setting up online courses. As per their explanation on our edcampNYC Participate Page:

Here is where you can earn and share a badge designed to demonstrate your Edcamp learning and experience! Participate Learning is collaborating with Edcamp NYC to bring you a free online course designed to help you reflect upon your Edcamp experience, and incorporate ideas and resources shared throughout the day into your instruction and lesson planning. Upon completion of the course, you will earn a badge that recognizes 12 hours of professional learning. This page will also track every resource and idea tweeted along the hashtag #edcampNYC before, during and after #edcampNYC.

Our session board filled up with 15 great conversation topics (three bands of 5 sessions each). Additionally, Sophia Georgiou of Morphi (@morphiapp) brought an iPad Pro with the Morphi app installed, an Ultimaker Go, and many printed parts and project ideas. She generously led demos and conversations throughout the event for edcampers.

Afterward edcampNYC, Godwyn Morris of Skill Mill NYC opened up her new makerspace to us. We were lucky to explore SkillMill NYC and tool around with 3D printers, DazzLinks, wind-up toys, lasercutters, sewing machines, and more. (Last year, after edcampNYC finished at The Mandell School, we visited Godwyn’s first makerspace location, Dazzling Discoveries, located a few blocks north of Mandell. This year, it was amazingly timely and convenient after edcampNYC at Cathedral, we traveled a few blocks south to SkillMill NYC!)

We don’t often have door prizes, however this year we had a few. We prototyped giving these away to whomever replied first on Twitter to tweets about each item. iBallz provided four tablet protectors, two Chromebook cases, and discount codes for edcampers offering 10% merchandise. BrainPop provided a Moby-printed tote bag, Moby earbuds, a Moby tshirt, and other swag-tastic items like pens and calendars. BreakoutEdu offered a complete education kit for one lucky attendee, and Flocabulary provided a custom edCampNYC extended trial. Thank you to these sponsors for generously helping our participating educators have a great day!

 

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Integrated activities for grades K-5 from my classes at @MarymountNYC’s #STEAM camp. #edtech #MakerEd

Screen Shot 2015-07-31 at 11.34.07 AMFrom June 22 – July 24, I led technology projects at Marymount’s Summer STEAM Camp in the awesome FabLab Makerspace at their 5th Avenue campus. It was quite an experience to gather, develop, and run projects for campers with varying skill sets in grades K-5 for five weeks. Also, each grade level had a different and unique theme almost every week, and I challenged myself to plan integrated projects that correlated with their themes.

Thankfully, I regularly attend lots of professional development events including meetings, workshops, and conferences. Plus, I have a pretty big network of people generously willing to share ideas, so the hardest part was to research different options for each week’s topic and narrow down the choices. Blessedly, Nancy Otero (@LeSheepo) was there for the final week of camp to help with crafting automata and laser cutting gears. She’s an amazingly gifted engineer and design thinker who also leads wonderful learning opportunities at The Beam Center (@beamcenterNYC) in Brooklyn and beyond.

I created a GoogleSite of resources and topics which I shared with teachers and parents for the summer. Below is a summary of topics covered, and here is a link to the full site: https://sites.google.com/site/mmtsteamcamp2015

** Inventors and Explorers 1 and Inventors and Explorers 2 **

IE1 and IE2 in grades K-1 were the youngest campers I worked with. They met the least frequently for one or two 45-minute sessions per week. I had a set of iPads available, so after some brief instructions and examples, kids worked independently or in pairs to explore a variety of coding, building, and learning apps including KodableHopscotchScratch Jr.BlokifyTinkerplay, and PrintShop.

** STEAM 1 and STEAM 2 **

STEAM1 campers were in grades 1-2, and STEAM2 campers were in grades 3-4. I saw them for a combined 6 or 7 hours or so during the week in 45-minute and 90-minute blocks to explore:
— Stop-motion videos with the Stop Motion Studio iPad app
— Paper circuits with great instructions from @Exploratorium
— The Toontastic iPad app
— 3D printing with the MakerBot PrintShop and Cubify iPad apps
— MakeyMakey pianos, LED light up plush toys with a sewn-in battery pocket
— Cardboard automata with laser-cut gears and 3-D printed bearings with another set of great instructions from the Exploratorium: http://www.exploratorium.edu/pie/downloads/Cardboard_Automata.pdf

** STEAM 3 **

STEAM3 campers were in grades 5 and met for about 5 hours a week in 45-minute and 90-minute blocks. Topics explored included:
— DNA with origami and by making LED cuff bracelets where kids’ initials correlated with the color schemes of amino acids
— MakeyMakey pianos and other instruments made with cardboard, conductive materials, and Scratch programming
— Rube Goldberg machines with materials found all over the lab (I showed them Audri’s viral enthusiastic video and OK Go’s This Too Shall Pass music video for inspiration — see below)
— 3D printing with the MakerBot PrintShopCubify123D Design, and Morphi iPad apps
— Making interactive endangered animal maze games using Scratch programming environment
Cardboard automata with laser-cut gears and 3-D printed bearings with great instructions from the Exploratorium

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