Tag Archives: 3D
Collaborating with a #MakerCamp participant to design a fidget spinner in @BlocksCAD! @LuigiTeaching will be printing it on our @Ultimaker next! #MakerEd #STEAM #ArtEdTech @UMNA_education @BrearleyNYC
Love this Lenape toy project at @BrearleyNYC launched by @LuigiTeaching and the Class II Teaching Team. #MakerEd #elemaker #elemedchat #STEAM #PBLchat
It’s a wrap! #epic#maker project in Class II @BrearleyNYC! Field trip 2 Lenape center / paper #prototype based on #NativeAmerican “buzzer” toy / @Doodle3D_app on #ipad / #3dprint on @Ultimaker#handsonlearning#THANKYOU 2 all teachers! @KarenBlumberg@vavetisedu@UMNA_educationpic.twitter.com/w1m12c60XK
— Luigi Cicala (@LuigiTeaching) February 14, 2018
Last week, Class II completed their Lenape “buzzer” toy project. Luigi Cicala (@LuigiTeaching) is an amazing artist, teacher, and Director of the CoLab, The Brearley School’s soon to be launched makerspace. In anticipation of having an actual physical space dedicated to making, fabricating, and project based learning, Luigi has been developing creative, integrated, and thoughtful STEAM-rich projects with faculty across multiple grades and disciplines. With this in mind, Luigi ideated a variety of projects to correlate with Class II’s study of The Lenape. This year’s chosen project was to create a “buzzer” toy — I totally remember making these as a kid with yarn threaded through plastic buttons (or drilling holes in a wooden disk). Now that we’re well into the 21st Century, these students used an iPad to design the button shape that were 3D-printed for them.
Students talked about shapes and symmetry while creating paper designs with Luigi and their classroom teachers, Rebecca Chynsky (@rchynsky) and Betsy Warren. Additionally, girls could use paper divided into quadrants to sketch a design to gain a sense of symmetry and test for it by folding along the lines (or axes). While the concept of symmetry might not be readily understandable, folding a shape and seeing if it overlaps fully (either up/down or side/side) is a fun exercise. See examples of Marina Jackson’s folded sketches in the photo below.
In computer class with Virginia Avetisian (@vavetisedu) and Marina Jackson, students used Doodle3D on the iPads to sketch a shape with their fingers, give it some height, and include two cylindrical holes (like a button). These were exported as STL files and printed using our Ultimaker Original+ printers which were built from kits a few years ago by upper school students. I helped with the actual printing and spent many hours over the next few weeks ensuring each student’s digital sketch was transformed into a plastic “buzzer” for their enjoyment.
— Luigi Cicala (@LuigiTeaching) December 13, 2017
Here’s a video of one of our “buzzer” toy prototypes in action!
Trying out @QloneApp 3D-scanning mobile app for a totem project in Class 5 next week. @BrearleyNYC #MakerEd
@LizArum, Education Community Strategist at Ultimaker North America, sent out information about the Qlone App by Eye Cue Vision Technologies. I just tried it out today, and it seems to be an incredibly powerful 3D-scanning app for my iPhone. All you have to do is print out the black/white checkered mat (which can be scaled and printed in different sizes), place your object (hopefully one without transparent or moving parts), and either slowly circle the mat with your phone or spin the paper until the augmented reality dome encircling the object reveals that your scan complete.
I’m about to launch a 3-D design project that integrates with Class V’s study of the Pacific Northwest. Last year, I noticed the girls painted enormous 2-D renderings of totem poles which hung on the walls (and ceiling!) of the 7th floor Art Department hallway at The Brearley School (I wish I could find my pictures of these awesome and huge panels). After seeing their paintings last year, I thought a 3-D version might be a worthwhile integrated project..
This year, I saw a bulletin board outside their homerooms where teachers hung totems made by the girls out of the cardboard tube inside paper towel roll. I was able to tell the girls that we’ll continue this idea by designing a totel in Tinkercad. I’m still thinking about the parameters of this upcoming 3-D design project:
- How many objects shall they include?
- Shall they be free to arrange these objects vertically, horizontally, or in some other shape (like in a circle for a wristlet)?
- Shall they locate objects online or scan physical artifacts that they bring in or both?
- Shall they have the option to scan their head/body to be part of the design?
- Shall we print these out? If so, shall we make small versions to be worn as a pendant or keychain?
I love offering student voice and student choice, but I don’t want the girls to be overwhelmed with possibilities. All I know right now is that I’ll have them sketch their designs on paper first. I’m just worried a little that this project will take too long, especially as I only meet with my Class 5 girls once a week. Fingers crossed!
Here’s a video from Qlone’s FAQ section of their website: