Tag Archives: Makerbot

Grade 6 designing LEGOS with @Autodesk123D in math with @KKleinNYC. #mathchat #STEAM

Katie Klein (@KKleinNYC) and Jazmin Sherwood’s 6th grade math students are designing LEGOS in this third or fourth iteration of a project that we prototype and revamp each year. In the past, we’ve used a class account on Tinkercad to construct our 3-D shape, and this year students are working with Autodesk’s 123D Design (@Autodesk123D). Tinkercad is part of Autodesk’s 123D family of free apps for 3D scanning, designing, and slicing  apps and software.

In our math project, students solve for the surface area and volume of a one-bump LEGO. Time allowing, they also engineer either a larger traditionally shaped LEGO brick or design a LEGO that isn’t part of a set yet. We are ever grateful to Jeremy Sambuca of The Hewitt School for opening my eyes to this project years ago during a presentation at the now-closed Makerbot store in SoHo.

Here’s the updated lesson plan Katie shared with the children today:

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Integrated activities for grades K-5 from my classes at @MarymountNYC’s #STEAM camp. #edtech #MakerEd

Screen Shot 2015-07-31 at 11.34.07 AMFrom June 22 – July 24, I led technology projects at Marymount’s Summer STEAM Camp in the awesome FabLab Makerspace at their 5th Avenue campus. It was quite an experience to gather, develop, and run projects for campers with varying skill sets in grades K-5 for five weeks. Also, each grade level had a different and unique theme almost every week, and I challenged myself to plan integrated projects that correlated with their themes.

Thankfully, I regularly attend lots of professional development events including meetings, workshops, and conferences. Plus, I have a pretty big network of people generously willing to share ideas, so the hardest part was to research different options for each week’s topic and narrow down the choices. Blessedly, Nancy Otero (@LeSheepo) was there for the final week of camp to help with crafting automata and laser cutting gears. She’s an amazingly gifted engineer and design thinker who also leads wonderful learning opportunities at The Beam Center (@beamcenterNYC) in Brooklyn and beyond.

I created a GoogleSite of resources and topics which I shared with teachers and parents for the summer. Below is a summary of topics covered, and here is a link to the full site: https://sites.google.com/site/mmtsteamcamp2015

** Inventors and Explorers 1 and Inventors and Explorers 2 **

IE1 and IE2 in grades K-1 were the youngest campers I worked with. They met the least frequently for one or two 45-minute sessions per week. I had a set of iPads available, so after some brief instructions and examples, kids worked independently or in pairs to explore a variety of coding, building, and learning apps including KodableHopscotchScratch Jr.BlokifyTinkerplay, and PrintShop.

** STEAM 1 and STEAM 2 **

STEAM1 campers were in grades 1-2, and STEAM2 campers were in grades 3-4. I saw them for a combined 6 or 7 hours or so during the week in 45-minute and 90-minute blocks to explore:
— Stop-motion videos with the Stop Motion Studio iPad app
— Paper circuits with great instructions from @Exploratorium
— The Toontastic iPad app
— 3D printing with the MakerBot PrintShop and Cubify iPad apps
— MakeyMakey pianos, LED light up plush toys with a sewn-in battery pocket
— Cardboard automata with laser-cut gears and 3-D printed bearings with another set of great instructions from the Exploratorium: http://www.exploratorium.edu/pie/downloads/Cardboard_Automata.pdf

** STEAM 3 **

STEAM3 campers were in grades 5 and met for about 5 hours a week in 45-minute and 90-minute blocks. Topics explored included:
— DNA with origami and by making LED cuff bracelets where kids’ initials correlated with the color schemes of amino acids
— MakeyMakey pianos and other instruments made with cardboard, conductive materials, and Scratch programming
— Rube Goldberg machines with materials found all over the lab (I showed them Audri’s viral enthusiastic video and OK Go’s This Too Shall Pass music video for inspiration — see below)
— 3D printing with the MakerBot PrintShopCubify123D Design, and Morphi iPad apps
— Making interactive endangered animal maze games using Scratch programming environment
Cardboard automata with laser-cut gears and 3-D printed bearings with great instructions from the Exploratorium

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Brief notes and tweets from the #NYCschoolsTech Summit this week. #edchat

I attended the School Technology Summit hosted by the NYC Department of Education this week. I love opportunities to gather with educators and learn about great ideas and “best practices in educational technology.” @JanePook introduced the event with a clip from Back to the Future Part Two, where the gang is traveling from 1985 into the distant future of October 21, 2015.

Chancellor Carmen Fariña made an appearance much to the delight of the large crowd of almost 2000 teachers and administrators. She implored teachers to be the leaders in their schools and share with their students their joy in learning. She spoke about how she considers herself a digital immigrant but is always trying to learn, be it 3D printing or programming in Scratch. She talked about how she believes the Maker Movement will change schools and that, as always, she is looking towards funding schools appropriately to keep them current and wifi-enabled.

The keynote for the event was Dale Dougherty @dalepd, founder of @Make Magazine and co-creator of @MakerFaire. Dale further drove home the importance of STEM, STEAM, and the Maker Movement. He talked about how Make Magazine is the modern day Popular Mechanics, and his purpose in creating it was to offer How-To guides so technology can be as open & accessible as cooking. Dale also suggested that he thinks there is a real possibility of some sort of Tactile Deficit Syndrome that may one day be diagnosed in children if they only touch glass screens. Dale shared his New Rules of Making: 1. Open over Proprietary 2. Individual over Institution 3. Collaborative over Competitive 4. Practice over Theory. He also shared links to the MakerEd.org website and the Makerspace Playbook. Finally, Dale promised a backstage tour of the Maker Faire for teachers. Fingers crossed that happens!

I attended a panel organized by Lisa Neilsen (@InnovativeEdu) and moderated by Tali Horowitz of @CommonSense Media entitled, “So You Lifted the Cell Phone Ban, Now What?” Teachers and principals talked about their experiences in Bring Your Own Device (BYOD) and/or One to One (One device per student or “1:1”) environments. Lisa shared a great document with tons of resources: http://tinyurl.com/STS15-Panel-They-Lifted

I also attended a session called, “Wonders of the NYC Tech World” where 6 school tech teachers and leaders shared their routines, projects, students, successes, and challenges. Links to their slide presentations are here: https://docs.google.com/spreadsheets/d/1oV1_vn1cY-aZAWlufKS_aa-Z6g8co5SsFtFFpIE7ySM/htmlview

Manhattan Borough President, @GaleABrewer, was present for the final ceremony where she handed out awards for Excellence in School Technology. So many public school teachers were recognized for their achievements, but only @AharonSchultz pulled out a selfie stick and took a photo with Gale on stage!

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